Class Skills

Werewolves
"At the beginning of things, Gaia - the world and the spirit that embodies it - set all things in a balance that would maintain and encourage life. Near the top of this chain of being was humanity, and above them were the Garou - the sacred warriors of the spirit. They were appointed to be the crusaders against the Wyrm, who spreads its cancer through the humans. They are the preservers of the raw essence of life, of nature's diversity and purity. They are the Earth's immune system, fighting the disease of the Wyrm. They are the werewolves, and they fight and destroy the children of the Wyrm""(such as the vampires) at every opportunity.""* Claw - Transforms target into a werewolf, but costs 10000 exp.""* Introduce - Informs everyone in the room of your werewolf lineage.""* Howl - A special channel that only werewolves can understand.""* Tribe - Shows information on other werewolves logged on""* Totem - Lists the current totem powers you have at your control.""* Upkeep - Lists the powers you are currently using.""In addition, all werewolves can gain totem powers, which grant additional powers."

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Vampires == ' == "     Vampires are the creatures of the night and thus take damage if exposed to daylight. Vampires cannot eat food or drink any liquid except for blood. If they cannot drink blood for a long period of time, they will start taking damage or maybe even go berserk. So, it's a good idea to store some blood in a drinking container. Vampires take half damage from cold, none from gas, but fire does double damage. Although those with the heat immunity take normal fire damage rather than double. "   Other Vampire Abilities:

Fangs - Gives a free bite attack in combat, and required to 'bite' people.

Bite - Transforms target into a vampire, but costs the vampire 1000 experience.

Order - As if target lower generation vampire of your clan was charmed.

Introduce - Informs everyone in the room of your vampire lineage.

Vamptalk - A special vampire channel which distinguishes between clans.

Regenerate - Vampire cannot regenerate naturally; they need to use this.

Vclan - Shows information on the other members of a vampires clan.

Feed - For feeding other vampires with your blood.

Favour - Make a vampire a Prince, allow them to sire a childe, accepts or inducts them into the clan, or outcasts them from the clan.

Upkeep - Lists the powers you are currently using. In addition, all vampires get 3 or more disciplines, each of which grant one or more extra powers.

The PERMIT command toggles on/off whether or not a Vampire can bite you.

See: HELP DISCIPLINE, HELP BLOOD POOL, HELP STAKE